VideoPoleon #4 - Part Two - Windows Mobile 5.0 Development
The chatter
Following on the heels of last week’s screencast, this is part two of my “Windows Mobile Stuff and Things” talk.
If you didn’t see the last one, then don’t worry. You don’t need to watch these in order (if, however, you’d like to see the last one, then please be my guest).
Also, the sound in past episodes has been lame. This time, I think I’ve found the right balance between file size and audio quality. If you didn’t like the sound in previous screencasts, then you ought to be pleased.
What you can expect to learn from this episode
- How to use the Pocket Outlook Object Model (POOM)
- How to use the telephony bits to place an outgoing call (it’d be a little difficult to place incoming calls, so that functionality isn’t covered :) )
- How to send a text message using data data yanked out of Pocket Outlook
I'm here in Seattle this week and got a chance to go to my first We-Dig User Group meeting last night, I've been a member for about a year.
We-Dig is the Windows Embedded Developers' Interest Group dedicated to the exchange of ideas around Microsoft Windows embedded and mobile software development.
Learn about Speech and Gesture Technology. Find out more about the latest Microsoft inventions at Microsoft Technology Gallery
Visit Microsoft Technology Gallery. Learn more about cutting-edge software solutions. Get news on Xbox 360, the next generation